Convolution Kernel pixel grid, showing the position of each control in the matrix Extract effect The Extract effect removes colors from a video clip, creating a grayscale image. Everything between those points will appear gray or white. Levels effect The Levels effect manipulates the brightness and contrast of a clip. This effect functions much the same as the Levels effect in After Effects.
The Levels Settings dialog box displays a histogram of the current frame Windows only. Lighting Effects effect The Lighting Effects effect applies lighting effects on a clip with up to five lights to introduce creative lighting. Lighting Effects lets you control lighting properties such as lighting type, direction, intensity, color, lighting center, and lighting spread. There is also a Bump Layer control to use textures or patterns from other footage to produce special lighting effects such as a 3D-like surface effect.
ProcAmp effect The ProcAmp effect emulates the processing amplifier found on standard video equipment. This effect adjusts the brightness, contrast, hue, saturation, and split percent of a clip's image.
You can also adjust the overall contrast of an image. The default settings are for fixing images with backlighting problems. Auto Amounts If this option is selected, the Shadow Amount and Highlight Amount values are ignored, and automatically determined amounts are used that are appropriate for lightening and restoring detail to the shadows. Selecting this option also activates the Temporal Smoothing control. Shadow Amount The amount to lighten shadows in the image. This control is active only if you deselect Auto Amounts.
Highlight Amount The amount to darken highlights in the image. Scene Detect If this option is selected, frames beyond a scene change are ignored when surrounding frames are analyzed for temporal smoothing. Expand the More Options category to reveal the following controls: Lower values restrict the adjustable range to only the darkest and lightest regions, respectively. Higher values expand the adjustable range.
These controls are useful for isolating regions to adjust. For example, to lighten a dark area without affecting the midtones, set a low Shadow Tonal Width value so that when you adjust the Shadow Amount, you are lightening only the darkest areas of an image.
Specifying a value that is too large for a given image might introduce halos around strong dark to light edges. The default settings attempt to reduce these artifacts. They can be further reduced by decreasing these values.
Shadow Radius and Highlight Radius The radius in pixels of the area around a pixel that the effect uses to determine whether the pixel resides in a shadow or a highlight. Generally, this value should roughly equal the size of the subject of interest in your image. Color Correction The amount of color correction that the effect applies to the adjusted shadows and highlights. For example, if you increase the Shadow Amount value, you bring out colors that were dark in the original image; you may want these colors to be more vivid.
The higher the Color Correction value, the more saturated these colors become. The more significant the correction that you make to the shadows and highlights, the greater the range of color correction available. Midtone Contrast The amount of contrast that the effect applies to the midtones.
Higher values increase the contrast in the midtones alone, while concurrently darkening the shadows and lightening the highlights. A negative value reduces contrast. These are then mapped to output black and output white, ensuring that input black and input white values are based on representative rather than extreme pixel values.
Blur and Sharpen effects Camera Blur effect Windows only The Camera Blur effect simulates an image leaving the focal range of the camera, blurring the clip. For example, by setting keyframes for the blur, you can simulate a subject coming into or going out of focus, or the accidental bumping of the camera. Drag the slider to specify a blur amount for the selected keyframe; higher values increase the blur. You can specify that the blur is horizontal, vertical, or both.
Repeat Edge Pixels blurs the pixels beyond the edge of the clip as though they have the same values as the edge pixels. This effect keeps edges sharp, preventing the edges from darkening and becoming more transparent—which would result from them being averaged with many zeroes. Deselect this option to make the blur algorithm operate as if the pixel values beyond the edge of the clip are zero.
Compound Blur effect The Compound Blur effect blurs pixels based on the luminance values of a control clip, also known as a blur layer or blurring map.
By default, bright values in the blur layer correspond to more blurring of the effect clip. Dark values correspond to less blurring. Select Invert Blur for light values to correspond to less blurring. This effect is useful for simulating smudges and fingerprints. Also, it can simulate changes in visibility caused by smoke or heat, especially when used with animated blur layers. Original left , blur layer center , and result right Maximum Blur The maximum amount, in pixels, that any part of the affected clip can be blurred.
Stretch Map To Fit Stretches the control clip to the dimensions of the clip to which it is applied; otherwise, the control clip is centered on the effect clip. Directional Blur effect The Directional Blur effect gives a clip the illusion of motion. Original left , and with effect applied right Direction The direction of the blur. Original left , and with effect applied right Gaussian Blur effect The Gaussian Blur effect blurs and softens the image and eliminates noise.
Sharpen effect The Sharpen effect increases the contrast where color changes occur. Unsharp Mask effect The Unsharp Mask effect increases the contrast between colors that define an edge. Original left , and with effect applied right Radius The distance from the edge at which pixels are adjusted for contrast.
If you specify a low value, only pixels near the edge are adjusted. A lower value produces a greater result. A value that is too low causes an adjustment to the contrast of the entire image. A low value can also generate noise or cause unexpected results. Operator The operation to perform between the value you specify for each channel and the existing value of that channel for each pixel in the image: In both cases, the values for the other color channels are set to 1.
Screen Apply a screen. Clip Result Values Prevents all functions from creating color values that exceed the valid range. Blend effect The Blend effect blends two clips using one of five modes. After you blend clips using this effect, disable the clip you selected from the Blend With Layer menu. Blend With Layer The clip to blend with the secondary or control layer. Mode Blend mode: Crossfade fades out the original image while the secondary image fades in.
Color Only colorizes each pixel in the original image based on the color of each corresponding pixel in the secondary image. Tint Only is similar to Color Only but tints pixels in the original image only if they are already colored.
Darken Only darkens each pixel in the original image that is lighter than the corresponding pixel in the secondary image. Lighten Only lightens each pixel in the original image that is darker than the corresponding pixel in the secondary image. If Layer Sizes Differ Specifies how to position the control layer. Calculations effect The Calculations effect combines the channels of one clip with the channels of another clip. Original images left and center , and with effect applied right Input Channel The channel to extract and use as input to the blending operation.
RGBA displays all channels normally. Gray converts all color channel values for a pixel to the luminance value of the original pixel. Red, Green, or Blue converts all color channel values for a pixel to the value of the selected color channel for the original pixel.
Alpha converts all channels to the value of the alpha channel for the original pixel. Invert Input Inverts the clip before the effect extracts the specified channel information.
Second Layer The video track with which Calculations blends the original clip. Second Layer Channel The channel to be blended with the input channels.
Second Layer Opacity The opacity of the second video track. Invert Second Layer Inverts the second video track before the effect extracts the specified channel information. Stretch Second Layer To Fit Stretches the second video track to the dimensions of the original clip before blending. Deselect this option to center the second video track on the original clip. The Compound Arithmetic effect is intended only to provide compatibility with projects created in earlier versions of After Effects that use the Compound Arithmetic effect.
Second Source Layer Specifies the video track to use with the current clip in the given operation. Operator Specifies the operation to perform between the two clips.
Operate On Channels Specifies the channels to which the effect is applied. Overflow Behavior Specifies how pixel values that exceed the allowed range are treated: Clip Indicates that the values are limited to the allowed range.
Wrap Indicates that values exceeding the allowed range wrap around from full on to full off, or from full off to full on. Scale Indicates that the maximum and minimum values are calculated and the results are stretched down from that full range to the range of allowable values. Stretch Second Source To Fit Scales the second clip to match the size width and height of the current clip.
Invert video effect The Invert video effect inverts the color information of an image. Channel Which channel or channels to invert. Each group of items operates in a particular color space, inverting either the entire image in that color space or just a single channel. Red, Green, and Blue each invert an individual color channel. Hue, Lightness, and Saturation each invert an individual color channel. Y luminance , I in-phase chrominance , and Q quadrature chrominance each invert an individual channel.
Alpha Inverts the alpha channel of the image. Set Matte effect The Set Matte effect replaces the alpha channel matte of a clip with a channel from a clip in a different video track. This creates traveling matte results. The Set Matte effect was originally developed for After Effects. It is included in Premiere Pro only to provide compatibility with projects created in earlier versions of After Effects that use the Set Matte effect. Original images left and center , and with effect applied right To create a traveling matte using the Set Matte effect, set up a sequence with two overlapping clips on different video tracks.
Apply the Set Matte effect to one of the clips and specify which clip provides the replacement matte. Although you can use Set Matte for a traveling matte, it is easier and faster to create traveling mattes by using the Track Matte Key effect.
Take Matte From Layer The video track to use as the replacement matte. You can specify any video track in the sequence. Use For Matte The channel to use for the matte. The lines span the area where it has used the repeated frames. See Clip handles and transitions. Apply transitions To place a transition between two clips centered on the cut line , the clips must be on the same track, with no space between them.
As you drag the transition to a Timeline panel, you can adjust the alignment interactively. Whether the clips have trimmed frames determines how you can align the transition as you place it between the clips. The pointer changes to indicate the alignment options as you move it over the cut: If both clips contain trimmed frames at the cut, you can center the transition over the cut or you can align it on either side of the cut so that it either starts or ends at the cut.
If neither clip contains trimmed frames, the transition automatically centers over the cut and repeats frames from the first clip, or from the second clip, or from both clips, to fill the transition duration. Diagonal bars appear on transitions that use repeated frames. If only the first clip contains trimmed frames, the transition automatically snaps to the In point of the next clip. If only the second clip contains trimmed frames, then the transition snaps to the Out point of the first clip.
The default duration of a transition, for either audio or video, is set to 1 second. If a transition contains trimmed frames, but not enough to fill the transition duration, Premiere Pro adjusts the duration to match the frames. You can adjust the duration and alignment of a transition after you place it. Transition commands operate on all merged audio track items together.
However, timeline targeting must be enabled to apply the default audio transition to multiple audio tracks at one time. The desired audio transition must be the user selected default, and you must use the Apply Audio Transition command. If you drag-and-drop the transition, it gets applied to a single audio track only. Apply a transition between two clips In the Effects panel, find the transition you want to apply. Expand the Video Transitions bin, and then expand the bin containing the transition you want to use.
To place a transition between two clips, drag the transition to the cut line between two clips, and release the mouse when you see the Center At Cut icon. As you drag over heads or tails of clips in the Timeline panel, you can see the area covered by the transition outlined. If a dialog box appears containing transition settings, specify options and click OK. To preview the transition, play the sequence or drag the current-time indicator through the transition. Apply a single-sided transition In the Effects panel, find the transition you want to apply.
End At Cut icon Aligns the end of the transition to the end of the first clip. Start At Cut icon Aligns the beginning of the transition to the beginning of the second clip. To place a transition at the end of a clip that is not next to another clip, drag-and-drop the transition.
The transition automatically becomes single-sided. Specify and apply default transitions You can specify a video transition and an audio transition as default transitions and quickly apply them between clips in a sequence. A red outline marks default transition icon in the Effects panel. Cross Dissolve and Constant Power Crossfade are preset as the video and audio default transitions.
If you use another transition more frequently, you can set it as the default. When you change the default transition setting, you change the default for all projects. If you want to apply the default transition to most or all the clips in a sequence, consider using the Automate To Sequence command. Automate To Sequence places the default video and audio transition between all the clips it adds. See Add clips to a sequence automatically. Select the transition that you want to make the default.
Click the Menu button for the Effects panel, or right-click the transition. Set the duration of the default transition Do one of the following: Click the Effects panel menu button.
Choose Default Transition Duration. Add the default transition between two clips You can apply the default transition to adjoining pairs of clips on one or more tracks. Click one or more track headers to target the tracks where you want to add the transition.
Position the current-time indicator at the edit point where the pair or pairs of clips meet. Apply default transitions between selected clips You can apply the default video and audio transitions to any selection of two or more clips. The default transitions are applied to every edit point where two selected clips touch. The placement does not depend upon the position of the current-time indicator or on whether the clips lie on targeted tracks.
The default transitions are not applied where a selected clip touches a non-selected clip or no clip at all. In the Timeline, select two or more clips. Shift-click clips, or draw a marquee over them, to select them. Copy and paste a transition You can copy any transition in a sequence, and paste it to any other cut line on a track of the same type: Select a transition in a sequence. Move the current-time indicator to the cut line where you want to paste the transition.
When you paste a double-sided transition to a double-sided location, the transition remains double-sided. When you paste a double-sided transition to a single-sided location, the transition becomes single-sided.
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